Drawing and Working with Symbols in Flash CS3


Overview/Description
Target Audience
Prerequisites
Expected Duration
Lesson Objectives
Course Number



Overview/Description
Flash Professional CS3 provides a range of tools that can be used to create impressive graphics and illustrations for your movies. Drawing in the Flash environment produces vector graphics – artwork made from straight or curved lines with clean edges – that allow you to scale drawings without lowering the quality of the overall illustration. You can also import and manipulate bitmaps, JPEGs, and many other image formats. In addition, Flash Professional CS3 provides improved integration with the other Adobe design tools, including Illustrator and Photoshop. This course introduces the learner to drawing and working with symbols in Flash. It demonstrates how to use the drawing tools, how to organize images using the library, and how to import and manipulate graphics.

Target Audience
In-training or established IT professionals needing to learn how to use Flash without any experience with the specific product.

Prerequisites
Familiarity with web terminology and Internet navigation; experience working in a Microsoft Windows or Apple Macintosh environment

Expected Duration (hours)
3.0

Lesson Objectives

Drawing and Working with Symbols in Flash CS3

  • recognize how to create and edit geometric shapes
  • identify how to use the Line Tool in Flash CS3
  • identify how to use the Pencil Tool in Flash CS3
  • recognize how to use the Brush Tool in Flash CS3
  • identify how the Pen Tool can be used in Flash CS3
  • recognize how to use the Selection and Modification tools in Flash CS3
  • create and modify graphics in Flash CS3
  • recognize how to create colors in Flash CS3
  • recognize how to trace bitmaps in Flash CS3
  • recognize how to optimize JPEG images in Flash CS3
  • identify key considerations for minimizing file size in Flash CS3
  • import Adobe Photoshop and Illustrator files into Flash CS3
  • create a new color in Flash CS3, for a given example
  • convert an example JPEG image to a vector image in Flash CS3
  • import a Adobe Photoshop file for a given scenario in Flash CS3
  • recognize how to create symbols in Flash CS3
  • recognize how to organize symbols using the library in Flash CS3
  • recognize how to edit symbols in Flash CS3
  • recognize how to add a movie clip to a button symbol in Flash CS3
  • recognize how to create a button symbol
  • recognize how to use Movie Explorer in Flash CS3
  • open and create a folder in an external library
  • create and edit a symbol, for a given example
  • filter content using Movie Explorer, in a given scenario
  • Course Number:
    at_fcst_a02_it_enus