Introduction to Virtual Reality  
Overview/Description  
Target Audience  
Prerequisites  
Expected Duration  
Lesson Objectives  
Course Number  
Expertise Level  
 
Overview/Description 
Virtual reality is a fairly broad set of technologies ultimately designed to trick the senses. In this course, you will learn about the types of VR, the equipment used, and how that relates to the immersiveness of the VR environment.
Target Audience 
Anyone interested in virtual reality or creating a virtual reality application
Prerequisites 
None
Expected Duration (hours) 
0.7
Lesson Objectives Introduction to Virtual Reality 
start the course 
describe virtual reality, the importance of virtual reality, and the future of virtual reality 
define the types of virtual reality and when they could be used 
describe the beginning of virtual reality and how it has reached the point it is at today 
identify where virtual reality is already being used or could be used in the near future 
define the levels of immersion and how it affects a user in virtual reality 
describe the types of virtual reality hardware and their capabilities or limits 
compare some of the features and capabilities of current virtual reality headgear 
describe the tools and environments that exist for developing virtual reality games and applications 
distinguish and describe the differences between programming virtual reality games and applications with C++ vs. C# 
identify the hardware and software requirements for developing virtual reality applications with Unity 
describe VR, the types of VR, and the available development tools 
Course Number: sd_exvr_a01_it_enus
Expertise Level 
Beginner