Introduction to Virtual Reality
Overview/Description
Target Audience
Prerequisites
Expected Duration
Lesson Objectives
Course Number
Expertise Level
Overview/Description
Virtual reality is a fairly broad set of technologies ultimately designed to trick the senses. In this course, you will learn about the types of VR, the equipment used, and how that relates to the immersiveness of the VR environment.
Target Audience
Anyone interested in virtual reality or creating a virtual reality application
Prerequisites
None
Expected Duration (hours)
0.7
Lesson Objectives Introduction to Virtual Reality
start the course
describe virtual reality, the importance of virtual reality, and the future of virtual reality
define the types of virtual reality and when they could be used
describe the beginning of virtual reality and how it has reached the point it is at today
identify where virtual reality is already being used or could be used in the near future
define the levels of immersion and how it affects a user in virtual reality
describe the types of virtual reality hardware and their capabilities or limits
compare some of the features and capabilities of current virtual reality headgear
describe the tools and environments that exist for developing virtual reality games and applications
distinguish and describe the differences between programming virtual reality games and applications with C++ vs. C#
identify the hardware and software requirements for developing virtual reality applications with Unity
describe VR, the types of VR, and the available development tools
Course Number: sd_exvr_a01_it_enus
Expertise Level
Beginner