Manipulating the VR Environment


Overview/Description
Target Audience
Prerequisites
Expected Duration
Lesson Objectives
Course Number
Expertise Level



Overview/Description
Virtual reality environments are designed to immerse the user; however, our senses can react negatively if the environment is not handled carefully. In this course, you will learn how to handle and prevent VR sickness and motion issues.

Target Audience
Anyone interested in virtual reality

Prerequisites
None

Expected Duration (hours)
0.7

Lesson Objectives

Manipulating the VR Environment

  • start the course
  • describe the symptoms of virtual reality sickness and the contributing factors
  • specify how virtual reality environments can cause nausea and other discomforts for users
  • prevent nausea and give the user a comfortable virtual environment experience
  • interact with a user's sense of motion and recognize how it affects virtual reality experiences
  • describe how gaze is used and how it affects a VR environment
  • define what a reticle is and how it can be used to help a user within a virtual reality environment
  • work with the render scale to find a balance between sharpness and performance
  • use head rotation and position tracking in a virtual reality environment
  • use a touchpad, keyboard, control stick, or headgear buttons to allow users to manipulate a virtual reality environment
  • describe how manipulating a virtual reality environment can affect a user
  • Course Number:
    sd_exvr_a02_it_enus

    Expertise Level
    Beginner