Creating a Virtual Reality App with Unity


Overview/Description
Target Audience
Prerequisites
Expected Duration
Lesson Objectives
Course Number
Expertise Level



Overview/Description
Unity provides an IDE for creating virtual reality apps. In this course, you will learn how to set up the environment and view the key scripts and components necessary for building a VR app.

Target Audience
Anyone interested in virtual reality

Prerequisites
None

Expected Duration (hours)
1.0

Lesson Objectives

Creating a Virtual Reality App with Unity

  • start the course
  • download and install Unity3d and associated components
  • set up and configure a virtual reality project within Unity
  • import and install sample files into a Unity VR project
  • describe and use the VREyeRaycaster script to determine what the eye may be looking at
  • use the VRInput class to determine if the user has provided any input
  • attach the VRInteractiveItem component to GameObjects
  • use a custom script to subscribe to and respond to VRInteractiveItem events
  • render a reticle on objects as a user's gaze changes within the environment
  • use Selection Radials to get confirmation an action should take place
  • use Selection Sliders to fill in bars to get confirmation a user wants an action to take place
  • use colliders and Rigidbody to implement realistic movement in an app
  • use LoadSceneAsync to prevent lag or jitters when loading data in a virtual reality environment
  • use the built-in Unity VR capabilities to build a virtual reality app
  • Course Number:
    sd_exvr_a03_it_enus

    Expertise Level
    Beginner