User Interfaces in Virtual Reality


Overview/Description
Target Audience
Prerequisites
Expected Duration
Lesson Objectives
Course Number
Expertise Level



Overview/Description
Virtual Reality focuses mostly on the environment; however, the user usually needs to see status or localized information within an app. In this course you will learn about the different ways this information can be presented to a user.

Target Audience
Anyone interested in Virtual Reality

Prerequisites
None

Expected Duration (hours)
0.8

Lesson Objectives

User Interfaces in Virtual Reality

  • start the course
  • describe the limitations of UI interfaces in VR and the possible solutions
  • use antialiasing and adjust the sharpness of text
  • render 3D text within a VR environment
  • create and use a non-diegetic Ui to display data to a user
  • create and use a spatial UI to display data to a user
  • create and use a Diegetic UI to display data to a user
  • set up a blink transition that can be used in favor or player movement
  • create a menu that can come into focus as the user targets a object or placeholder
  • use the different types of User Interfaces to create a curved 3D menu for a VR app
  • Describe the ways in which menus can be used effectively in a VR environment
  • Course Number:
    sd_exvr_a04_it_enus

    Expertise Level
    Beginner