User Interfaces in Virtual Reality
Overview/Description
Target Audience
Prerequisites
Expected Duration
Lesson Objectives
Course Number
Expertise Level
Overview/Description
Virtual Reality focuses mostly on the environment; however, the user usually needs to see status or localized information within an app. In this course you will learn about the different ways this information can be presented to a user.
Target Audience
Anyone interested in Virtual Reality
Prerequisites
None
Expected Duration (hours)
0.8
Lesson Objectives User Interfaces in Virtual Reality
start the course
describe the limitations of UI interfaces in VR and the possible solutions
use antialiasing and adjust the sharpness of text
render 3D text within a VR environment
create and use a non-diegetic Ui to display data to a user
create and use a spatial UI to display data to a user
create and use a Diegetic UI to display data to a user
set up a blink transition that can be used in favor or player movement
create a menu that can come into focus as the user targets a object or placeholder
use the different types of User Interfaces to create a curved 3D menu for a VR app
Describe the ways in which menus can be used effectively in a VR environment
Course Number: sd_exvr_a04_it_enus
Expertise Level
Beginner