Programming in the IoT Arena


Overview/Description
Target Audience
Prerequisites
Expected Duration
Lesson Objectives
Course Number
Expertise Level



Overview/Description
This Learning Path (short course) will introduce the learner to programming devices that operate within the Internet of Things (IoT) arena. Focusing on the two major programming platforms, Java and .NET, the course content will introduce the learner to the programming language support/frameworks for Internet-aware, IoT-resident mobile and embedded devices

Target Audience
Programmers, application developers - Java and .NET, web developers, Internet-aware mobile and embedded device designers

Prerequisites
None

Expected Duration (hours)
1.2

Lesson Objectives

Programming in the IoT Arena

  • start the course
  • work with the Java ME language/framework and SDK
  • working with The Windows Emulator
  • develop an application that works with a device
  • access and read device data
  • work with notifications
  • work with the RMS
  • work with the .NET Micro Framework (.NetMF)
  • work with Windows 10 IoT Core
  • discuss Arduino and setup the Arduino development environment in Visual Studio
  • develop applications with an Arduino
  • develop applications on a Raspberry Pi
  • develop applications using Java ME and .NET for IoT devices
  • Course Number:
    sd_iotp_a01_it_enus

    Expertise Level
    Beginner