Using Animation and Supporting Mobile Devices
Overview/Description
Target Audience
Prerequisites
Expected Duration
Lesson Objectives
Course Number
Expertise Level
Overview/Description
Angular app experiences are made richer by using animations and also ensuring that apps display and perform well on mobile devices. This course will cover the basics of animation in Angular and also the basics of using NativeScript to make Angular apps cross platforms.
Target Audience
Developers who want to learn how to use Angular 2 to create web apps
Prerequisites
None
Expected Duration (hours)
1.4
Lesson Objectives Using Animation and Supporting Mobile Devices
start the course
import the necessary functions for animating an Angular app
create animation triggers to define animations
set up states that can animate to and from
set up transitions between animations states
attach an animation to a view element
use the wildcard state to match any animation state
use the void state to set up enter and leave animations
set up complex animations with keyframes
configure timing for animations that happen in parallel
use callbacks to take action when an animation starts or ends
install the NativeScript CLI
create a new app using the NativeScript CLI
initialize platform specific projects
run a NativeScript app in a mobile emulator
use NativeScript UI elements to create app interface
use NativeScript built-in layouts to help define app interface
use css to style NativeScript apps
set up routing for NativeScript mobile apps
set up animations for NativeScript mobile apps
access device specific APIs from NativeScript
add animations to an Angular 2 app
Course Number: wd_angt_a05_it_enus
Expertise Level
Intermediate