Creating and Simulating a Working Prototype


Overview/Description
Target Audience
Prerequisites
Expected Duration
Lesson Objectives
Course Number
Expertise Level



Overview/Description
Justinmind provides tools that make it easy to build and test working prototypes. In this course, you will learn how to add objects, interactive events, and hotspots to a prototype; how to participate with others in reviewing a prototype; and how to access and use the Justinmind mobile app. You'll learn how to access existing widget libraries or create your own custom widgets. You'll also learn how to create prototypes for touchscreen devices and wearables, and how to simulate prototypes using Justinmind. This course is one of a series in the SkillSoft learning path that covers how to use Justinmind.

Target Audience
Application and web site designers and developers interested in learning how to use Justinmind to create and share working prototypes for web and mobile applications.

Prerequisites
None

Expected Duration (hours)
2.0

Lesson Objectives

Creating and Simulating a Working Prototype

  • start the course
  • add checkboxes and radio buttons to a Justinmind prototype
  • add text to a Justinmind prototype
  • add shapes to a Justinmind prototype
  • edit the properties of shapes in a Justinmind prototype
  • add and review comments in Justinmind
  • add interactive events to a Justinmind prototype
  • use hotspots to initiate events in a Justinmind prototype
  • install the Justinmind mobile application
  • configure the Justinmind mobile application
  • use the Justinmind mobile app to open and simulate a prototype saved using the Justinmind desktop application
  • create a more advanced prototype using multiple controls and interactive events in a Justinmind prototype
  • add colors, gradients, shadows, and other visual effects to objects in a Justinmind prototype
  • add multiple actions to project objects to initiate different events in a Justinmind prototype
  • create custom widgets using Justinmind and add them to a custom library for future use
  • highlight interactive areas in a Justinmind prototype
  • create a prototype that simulates gestures for touchscreen devices using Justinmind
  • use gestures to trigger events in a Justinmind prototype
  • upload a Justinmind prototype that uses gestures to a mobile device for testing
  • download widget libraries for use in creating Justinmind prototypes
  • import a downloaded widget library for use in a Justinmind prototype
  • create a basic Justinmind prototype for a wearable device
  • add pre-built Android widgets to a prototype of a web application in Justinmind
  • add text, input fields, text boxes, and buttons to a prototype of a web application in Justinmind
  • add content pages to a prototype of a web application in Justinmind
  • add widgets and links to a prototype of a web application in Justinmind
  • link elements to events to create a working prototype of a web application using Justinmind
  • simulate a Justinmind prototype and export it for testing on a mobile device
  • create and simulate a working prototype in Justinmind
  • Course Number:
    wd_usju_a03_it_enus

    Expertise Level
    Beginner